Why Adding Personnel to a late Software Project delays it more

The blog entry on Root Causes of ‘Fire-Fighting’ explains how poor requirements and insufficient team synchronization mechanisms can lead to constant fire-fighting. When faced with constant fire-fighting your project starts spinning out of control and code development will slow to a crawl. At this time, management’s first instinct is to throw more developers at the problem.

While adding resources to a late project seems like a logical thing to do, it generally makes the problem worse, i.e. leads to more fire fighting and reduced productivity. While it seems counter-intuitive, actually throwing people off the project is more likely to make your project move faster.  Fred Brooks, author of The Mythical Man-Month calls this principle Brook’s law.

Different Types of Team Activity

Before addressing why adding resources slow down late projects,  let’s look at the different types of team activities and their inherent productivity characteristics. When teams of people perform tasks they fall into one of three different categories: 1) additive, 2) disjunctive, and 3) conjunctive.

In an additive activity, the productivity of the group is determined by adding up the productivity of each of the individuals comprising the team, i.e. team productivity = Σ (individual productivity) . One additive activity is tug-of-war where the productive output of your team is equal to the sum of the pulling force of all the members of your team. Another additive activity would be a team of people painting a house.

Managers throw additional people into late projects on the assumption that coding is an additive activity, it isn’t; we’ll cover why in a second.

In a disjunctive activity, the productivity of the group is determined by the strongest member of the team, i.e. team productivity = max(individual1, individual2, …, individualn). A disjunctive activity would be playing Trivial Pursuit in large teams, if team gets the answer right when any team member gets it right.  In software projects disjunctive activities occur when there is a very specific technical problem to solve. In the meeting, whoever solves the problem first will solve it for the entire team.

In a conjunctive activity, the productivity of the group is determined by the weakest member of the team, i.e. team productivity = min(individual1, individual2, …, individualn). Conjunctive activities are equivalent to the weakest link in a chain. Security is a conjunctive activity, you are only as secure as the weakest part of your security architecture. Quality is a conjunctive activity and this is why we say “quality is everyone’s job“. It only takes one poor quality component to reduce the quality of an entire product.

When an organization is unaware of critical conjunctive activities, they are likely to have all kinds of execution problems.

Understanding Requirements is a Conjunctive Activity

Software projects get into a fire fighting mode because there is a poor understanding of the requirements from a team perspective. Whether the requirements were well written or not, if those requirements are poorly understood by the team then you start playing 6 blind men and the elephant.

This is where you discover that everyone in your project has a different perspective on what the system is supposed to do and how it is supposed to do it. The fire-fighting mode is nothing more than a set of meetings to resolve differences and solve problems caused by divergent beliefs on the project.

Understanding the requirements is a conjunctive activity. Your productivity is only as good as the weakest understanding in the team. The developer on the team with the weakest understanding of the requirements is probably generating the most defects. If QA does not understand the requirements (if they exist) then they will be generating all kinds of false positives when they are unsure the software is behaving properly.

With this perspective, it is easy to see how adding people to a late project will cause it to be later. The additional developers and QA being added to the project will have the poorest understanding of the requirements of all the team members. This means that they will almost certainly generate more defects in development and cause even more false positives in QA. This will increase the amount of fire-fighting that you do and cause the project to slow down even more.

Solution: Throw People off the Ship

Walk the plank

So as counter-intuitive as it sounds, you need to throw people off the ship. Find the developers and QA personnel who don’t understand the requirements and remove them from the project. These are the guys creating much of the noise in the fire-fighting meetings.

Otherwise get these people together with the business analysts and educate them about what the software is supposed to do and how it is supposed to be done. If you are going to add personnel to the team then this becomes an ideal time to get them educated on the requirements BEFORE they start producing or testing code.

While they are not working directly on the project have them put together the centralized requirements repository suggested in the last blog.  If they become sufficiently familiar with the requirements then you can add them back to the software team.

Additional resource: The Mythical Man Month, by Fred Brooks

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Why Senior Management Declared Deadlines lead to Disaster



Senior management, in the face of market pressure, will sometimes initiate a project to address a business need that has a management declared deadline.

Management will do this when they feel market pressures to create a new software product or version because of some impending business event in the market.
These market driven deadlines occur for a variety of reasons:

  • Competitor is releasing a new product/version that will eat your market share
  • Laws have changed that require compliance by your software system
  • Merger with another organization requires software systems to be integrated
  • You are a start-up and need to build version 1.0 to obtain financing
  • Sales has sold vapor-ware and engineering now needs to produce it


Management will be adamant that the deadline is fixed and must be met at all costs. Some management groups are more dysfunctional than others.

The most dysfunctional management will expect all existing project not to be impacted by the addition of a high priority project. They will say things like ‘You will just have to multi-task‘ or something equally ridiculous.



Anyone who has worked in a multitasking mode is familiar with  Little’s law or that productivity drop-off that comes from trying to do multiple things at the same time.

Less dysfunctional management will realize that the high priority project will cause other projects to be late, but they will continue to expect that everything progresses even though resources will be committed to multiple projects.



Project deadlines typically get set in the short term, which means that the resource for the project will be fixed.
Even if the funding is available to hire resources, the new resources will not be familiar enough with the corporate context to be of much use. The scope and quality of the project will be dictated by the market pressure that generated the project.

This project will have fixed scope, quality, time, and resources which will lead to a feasible project only once in a million projects.

Those familiar with project management know that you can only set 2 parameters of time, resources, and scope and then the 3rd parameter must be allowed to vary, if you want a feasible solution. If you specify the resources and scope then the time must be allowed to vary; if you specify resources and time, then the scope must be allowed to vary. When management sets up a project like this the only practical variable that can
stretch is time through resources working overtime.



If an organization is well run and a management declared project occurs rarely then the extra stress due to working long hours can be handled. However there are senior management teams that will declare deadline driven projects on a regular basis.
Such senior management teams are unaware that they are increasing risk by an order of magnitude and are always mystified when they are unable to achieve the results that they want.

Unless the senior IT manager has the courage to point out the problems that such a project will cause, the IT department is doomed to
become a pressure cooker. Even if the IT manager has the courage he needs to have the disciple to refuse the pressure from the other
senior managers until a feasible project is defined.

Unfortunately, most senior IT managers have neither the courage of their convictions nor the discipline to weather the storm.



The end result will lead to a pressure cooker in engineering, where the engineers are being asked to perform super human efforts for which they will
get very little in return.

This kind of environment if prolonged will lead to your better engineers quitting which will cause all the
rest of your projects to get even later. With the loss of productivity that comes from trying to multi-task, the code that is produced is guaranteed to have more bugs than normal, which will then cause the problem to flow into QA.  Even more insanity will follow when QA time is reduced or eliminated, after all, who needs QA?

Needless to say, when faced with such time sensitive projects the work done on the requirements is minimal and so the end product (even if delivered) will generally not satisfy the market pressure the project was designed to alleviate. In short, when senior management responds to market pressures by declaring a project and its deadline it is virtually guaranteed to fail.

How should senior managers deal with market pressures?


When faced with market pressure senior management must be absolutely certain that the pressure is real. There are many situations where managers have declared that a project needs to be finished by a given time, puts too much pressure on the project, and then the project is late or canceled.

Some managers make everything an emergency in order to get their way, they often say ‘We have no choice‘.

In these situations the manager will push for a ridiculous date that will be missed.  They will then turn around and accept a much later date for the the project; if this is the case then the project was not real and management was not responding to a real pressure. This happens regularly in environments where politics is more important than getting things done.



If the project must be done (i.e. compliance project) then it will be critical to assess complete and consistent requirements for the project. Those requirements need to be estimated by the project managers for the deadline and allow the resources to vary.

If the resources exist in the organization then they need to be dedicated to the high priority project and all other work that they were doing needs to be put on hold.

If the resources required exceeds available resources, then the project scope needs to be trimmed if possible and the quality of the features need to be weakened until a feasible project is defined. If trimming the scope and bringing quality to a minimum will still
not result in a feasible project then you need to consider what it means for the project to be late (because it WILL be late).



Any project which increases the overtime by the IT department must be done on a sustainable basis. The more time you demand from the IT department the less sustainable it is, i.e. don’t expect your IT department resources to do 80 hour weeks for 6 months.

With high priority projects make sure that the engineers get some kind of bonus on a regular basis (free lunches, dinners) as well as a financial bonus on completion of the project. If no bonuses are available don’t be surprised to see IT resources jump ship at or before the project completion date.

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Root cause of ‘Fire-Fighting’ in Software Projects

Quite a few projects descend into ‘continual fire fighting‘ after the first usable version of the software is produced. Suddenly there are an endless set of meetings which involve the business analysts [1] , developers, QA, and managers. Even when these meetings are well run, you cut the productivity of your developers who can barely get a few contiguous hours to write code between the meetings.

Ever wonder what causes this scenario to occur in so many projects?Below we look at the root causes of fire fighting in a project. We also try to suggest meeting strategies to maximize productivity and minimize developer disruption.
The first thing to notice is the composition of the meetings when fire fighting starts. One common denominator is that it is rarely just the developers getting together to solve a problem involving some technical constraint; often these are cross-functional meetings that involve business analysts and QA. In larger organizations, this will involve end-users and customers. Fundamentally, fire-fighting is the result of poor coordinating mechanisms between team members and confused communication.

Common Scenarios that Waste Time

Typically an issue gets raised in a bug triage meeting about some feature that QA claims is improperly implemented. Development will then go on to explain how they implemented it and where they got the specific requirements.  At this point, the business analyst chimes in about what was actually required. There are several basic scenarios that could be happening here:

  1. The requirements are complete and QA is pointing out that development has implemented the feature incorrectly.
  2. The requirements are loose and development has coded the feature correctly but QA believes that the feature is incorrect
  3. QA has insufficient requirements to know if the feature is implemented correctly or not.
  4. The requirements are loose and development and QA have different interpretations of what that means.

Scenario 1 is what you would expect to happen in a bug triage session. There is no wasted effort for this case as you would expect to need the business analyst, development, and QA to resolve this issue.

Scenario 2 is what happens when the requirements are not well written. Odds are the developer has made several voice calls and emails to the business analyst to resolve the functionality of a particular feature. This information exists purely in the heads of the business analyst and the developer and is buried in their email exchanges and does not make it back into the requirements. This scenario wastes the developer’s time.

Scenario 3 also happens when the requirements are not well written. Most competent QA personnel know how to write test plans and test cases. When the requirements are available to QA with enough time, they can generally determine if they have sufficient information to write the test cases for a given feature. If given the requirements with enough time, QA can resolve the ambiguity with the business analyst and make sure that the requirements are updated. When there is insufficient time, the problem surfaces in the bug triage meeting. This scenario wastes both QA and development’s time.

Scenario 4 occurs when you have requirements that can legitimately be implemented in many different ways. It is likely that QA did not get the requirements before coding started, if so they could have warned the business analyst to fix it. If development has implemented the feature incorrectly, then: 1) the business analyst needs to fix the requirement, 2) development needs to re-code the feature, and 3) QA needs to update their test cases. In this scenario everyone’s time is wasted.

If the your scenarios are not 2), 3), and 4) then you are probably in fire fighting mode because you have requirements that can not be coded as specified due to unexpected technical constraints.  Explaining to the organization why something is technically infeasible can take up quite a few meetings.

As an example of unexpected technical constraints, at Way Systems (now Verifone) we were building a cell phone POS system.  Typically signal strength is shown as 5 bars, however, due to the 3rd party libraries we were using we could only display a number 0-32 for the wireless signal strength.  There was no way to overcome the technical constraint because there were too many framework layers that we did not control.  Needless to say there were quite a few (useless?) meetings while we informed everyone about the issue.

Strategies to Reduce Fire-Fighting

The best way to reduce fire-fighting is simply to have effective requirements when you start a project.  Once you are caught in fire-fighting the cure is the same – you need to fix the requirements and document them in a repository that everyone has access to.  By improving the synchronization mechanisms between the business analysts, development, and QA your fire fighting meetings will go away.  In particular, all those requirements discussions that the business analysts have had with QA and development need to be written down.

Centralize and Document Requirements

If you are using use cases then the changes need to be made in the use case documents.  If you don’t have a centralized repository then you need to create one.   You can use a formal collaboration tool such as SharePoint, an informal collaboration tool such as Google Sites, or simply use a Wiki to host and document all requirements.

In your document repository you will want to keep all requirements by scenario.  If you are using use cases or user stories then each of these is a scenario.  If you have more traditional requirements they you will need to determine the name of the scenarios from your requirements.  Scenarios will be of the form ‘verb noun phrase’, i.e. ‘create person’, ‘notify customer of delivery’, etc.

Once you have a central repository for putting your requirements then ALL incremental requirements should be put on this site, not in cumbersome email chains.  If you need to send an email to someone, then document the requirement to the central site and email a link to the party; do not allow requirements to become buried in your email server.

Run Effective Meetings

Managers are often tempted to call meetings with everyone present ‘just in case‘.  There is no doubt that this will solve the occasional problem, but you are likely just to have a bunch of developers with ‘kill me now‘ expressions on their faces from beginning to end in the meeting.

Structure the meeting by grouping issues by developer and make an agenda so that each developer knows the order that they will be at the meeting.  No developer should have to go to a meeting that does not have an agenda! Next, use some IM tool from the conference room to let developers know when they are required to attend the meeting (not the 1st developer, obviously 🙂 ).  Issues generally run over time so don’t call anyone into the meeting before they are really required.  Give yourself breathing room by having meetings finish 10 minutes before the next generally used slot (i.e. 10:20 am or 2:50 pm).


Issues that really need multiple developers present should be delayed for end of the meeting.  When all other items are handled, use IM to call all the developers for those issues at the end.  By having the group issues at the end you are unlikely to keep them around for a long time since you will probably have to give up your conference room to someone else.

Conclusion

Not all fire-fighting involves bad requirements, but many of them do.  By trying to produce better requirements at the start of a project and implementing centralized mechanisms for those requirements you will reduce the fire-fighting later in your project. If you find yourself in fire-fighting mode, you can use implement a centralized requirements mechanism to help fight your way out of the mess.


[1] Business analysts or product managers
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Understanding your chances of having a successful software project

We have been building software systems for over 50 years, and yet success rates remain extremely low, see Dan Galorath for some information.  Different reports put the success rates at different levels but successful projects are rarely higher than 30-40%.

Report Year Successful Challenged Failure
Standish Chaos Reports 2009 32% 44% 24%
Saur & Cuthbertson 2003 16% 74% 10%
Tata Consultancy 2007 38% 62%

It might seem strange, but we don’t all have the same definition of success for software projects.  Success is when a project delivers the expected benefits within 10% of cost and schedule.  For me, a project is NOT successful when:

  • It does not deliver what was promised
  • It has cost or time over runs of over 10%
  • It has its scope dramatically reduced so that victory can be claimed
  • It does not have a positive net present value, i.e. it never breaks even

Under those conditions I’m guessing that there are even fewer successful projects out there.  Let’s make software success extremely concrete.  Imagine that you are on a street corner watching people cross the street to the other street corner.  Imagine that out of every 10 people trying to cross the street only 3 people cross successfully, the other 7 get maimed or killed.

How interested would you be in crossing the street?

Sun Tzu wrote:

War is of vital importance to the state; hence it is a subject of inquiry which can on no account be neglected.

In our modern world, software is of vital importance to your organization.   If you can solve your business issues by building software consistently and reliably you will gain a tremendous advantage over your competition.

One misconception is that software projects fail because “I am surrounded by idiots!   Just because we get frustrated at being unable to get software built does not make this statement true.  In fact, the exact opposite is true, the average IQ of Computer System Analysts is 111.3[1], and any IQ above 110 is considered to be Superior Intelligence[2]. 

Don’t get me wrong; you might have a bunch of developers from the shallow end of the gene pool, but that does not explain how thousands of organizations fail to build quality software.  The point is that software does not fail because there are not enough smart people looking at the problem.

There are plenty of consultants, a.k.a. snake oil salesmen, that are willing to sell you “silver bullet” solutions that will solve your every problem.  Have you ever seen any of these really work?  Each of these solutions will generally solve one aspect of your problem and leave you with a larger one to fix later; they will also leave big holes in your budget. Unfortunately, we often succumb to “silver bullet” solutions because they tell us what we want to hear.

To really fix your software development problems requires better understanding of basic principles; after all, there are software projects that succeed out there.  Not surprisingly, the companies that have figured out how to develop software consistently and reliably tend to have the fewest failures.  Learning how to develop software consistently and reliably requires that you learn how the following 5 elements intersect and affect each other:

  1. Requirements
  2. Project Management
  3. Principles
  4. Developers
  5. Executives

Each of these elements will intersect with all of the others.  You will continually stumble through software development until you get the minimum level of execution and synchronicity between these 5 rings.

Organizations that do not understand these 5 rings will create organizational structures and processes that are doomed to fail.  Poor organizational structure and processes will create systemic problems that will lead to the following problems:

  • Constant fire fighting (blog)
  • Inflexible software (blog)
  • Poor architecture (blog)

Problems from poor organizational structure and processes will lead to failed software projects because of the SYSTEM, not the PEOPLE.  However, people always assume that someone is to blame; they rarely look for problems inside the system.  This will lead to severe morale problems and the loss of competent personnel.

 Fixing your software development is a matter of understanding the principles of good organizational and process design.  Once you understand how to balance the 5 elements you will begin to experience success in building software.

 Appendix: Modern IQ Ranges for Various Occupations

According to modern IQ ranges, computer system analysts have one of the highest intelligence quotients of all professions.


[1] Average IQ by occupation (estimated from wordsum scores), January 22, 2011.  Available from http://anepigone.blogspot.ca/2011/01/average-iq-by-occupation.html

[2] What Different IQ Scores Mean, April 12, 2004.   Available from http://wilderdom.com/intelligence/IQWhatScoresMean.html

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