Ready, Fire, Aim: Why correct requirements are rarely gathered

missed_target-300x204Connecting with your customers and delivering value depends on understanding your customer’s requirements and selling the correct product or solution that solves your customer’s problems.

Commonly, the requirements gathering process is done hastily or not at all in the rush to get the sale. After all, the faster you can make the sales process go, the faster the money is in the bank — correct?

tailoringThe more that product customization or creation is required, the more it is important understand the customer’s actual problem.  The more time required to build and implement a solution means will not only lead to a failed sale but also to a more disappointed customer and a loss of future revenue.

If you build software, which has long lead times, it is even more important to make sure that what you are building will satisfy the customer’s requirements as changing the final software solution will be nearly impossible and very costly.

Why do we continually misunderstand and sell the wrong solutions and building the wrong software?

Human Nature

Time pressures to make a sale put us under pressure and this stress leads to making quick decisions about whether a product or solution can be sold to a customer.  We listen to the customer but interpret everything he says according to the products and solutions that we have.

Often the customer will use words that seem to match exactly the products we have.  But then after the sale once we have to implement we often find that either we deliver a poor solution to the customer or a solution is infeasible and we must refund the customers money.

However, behind every word that the customer is using there is an implied usage, and understanding that implied usage is where we fail to gather requirements.

For example, suppose the customer says I need a car. Suppose that you sell used cars:

  • the customer asked for a car
  • you sell cars

Ergo problem solved!

  • What if the customer needs an SUV but you don’t have any?
  • What if the customer really needs a truck?
  • What if the customer needs a car with many modifications?
  • What if the car the customer needs has never been built?

We hear the word car and we think that we know what the customer means.  The order-taker sales person will spring into action and sell what he thinks the customer needs. Behind the word car is an implied usage and unless you can ferret out the meaning that the customer has in mind, you are unlikely to sell the correct solution.

If you don’t understand how the customer will to use your solution then you don’t understand the problem.

Comedy of Errors

For products that require customization, the sale will get transferred to professional services that will dig deeper into the customer’s requirements.  At this point you discover that the needs of the customer cannot be met.  This leads to sales people putting pressure on professional services and product management to ‘find a solution’, after all, losing the sale is not an option.

Sometimes heroic actions by the product management, professional services, and software development teams lead to a successful implementation, but usually not until there has been severe pain at the customer and midnight oil burned in your company.  You can eventually be successful but that customer will never buy from you again.

Consequences

As WIlliam Ralph Inge said, There are no rewards or punishments — only consequences.

The consequence of selling the wrong solution to a customer is:

  • Whether you lose the sale or not, the customer loses faith in you
  • The sales person is perceived as incompetent in the rest of the organization especially by professional services and software devleopment
  • Your cost of sales and implementation is much higher than expected
  • Your reputation is damaged

Conclusion

Selling the correct solution to the customer requires that you understand the customer’s problem before you sell the solution.

When customization is required, good sales people engage resources that can capture the customer’s requirements accurately and assess that you can deliver a solution to the customer.

Slowing down to understand the customer requirements and how you will solve his problems is the key.  By understanding the customer’s requirements and producing the correct solutions you become a trusted adviser to the customer.

 

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Not using UML on Projects is Fatal

UMLThe Unified Modeling Language (UML) was adopted as a standard by the OMG in 1997, almost 20 years ago.  But despite its longevity, I’m continually surprised at few organizations actually use it.

Code is the ultimate model for software, but it is like the trees of a forest.  You can see a couple, but only few people can see the entire forest by just looking at the code.  For the rest of us, diagrams are the way to see the forest, and UML is the standard for diagrams.

They say, “A picture is worth a thousand words“, and this is true for code; even on a large monitor you can only see so many lines of code.  Every other engineering discipline has diagrams for complex systems, e.g. design diagrams for airplanes, blueprints for buildings.  In fact, the diagrams need to be created and approved  BEFORE the airplane or building is created.

Contrast that with software where UML diagrams are rarely produced, or if they are produced, they are produced as an after thought.  The irony is that the people pushing to build the architecture quickly say that there is no time to make diagrams, but they are the first people to complain when the architecture sucks.  UML is key to planning (see Not planning is for losers)

I think this happens because developers, like all people, are focused on what they can see and touch right now.  It is easier to try to code a GUI interaction or tackle database update problems than it is to work at an abstract level through the interactions that are taking place from GUI to database.

Yet this is where all the architecture is.  Good architecture makes all the difference in medium and large systems.  Architecture is the glue that holds the software components in place and defines communication through the structure.  If you don’t plan the layers and modules of the system then you will continually be making compromises later on.

In particular, medium to large projects (>10,000 function points) are at a very high risk of failure if you don’t consider the architectural issues.  Considering only 3 out of 10 software projects are successful only a fool would skip planning the architecture (see Failed? You get what you deserve!)

Good diagrams, in particular UML, allow you to abstract away all the low level details of an implementation and let you focus on planning the architecture.  This higher level planning leads to better architecture and therefore better extensibility and maintainability of software.

If you are a good coder then you will make a quantum leap in your ability to tackle large problems by being able to work through abstractions at a higher level.  How often do we find ourselves unable to implement simple features simply because the architecture doesn’t support it?

Well the architecture doesn’t support it because we spend very little time developing the blueprint for the architecture of the system.

UML diagrams need to be produced at two levels:

  • the analysis or ‘what’ level
  • the design or ‘how’ level

Analysis UML diagrams (class, sequence, collaboration) should be produced early in the project and support all the requirements.  Ideally you use a requirements methodology that allows you to trace easily from the requirements onto the diagrams.

Analysis diagrams do not have implementation classes on them, i.e. no vendor specific classes.  The goal is to identify how the high level concepts (user, warehouse, product, etc) relate to each other.

These analysis level UML diagrams will help you to identify gaps in the requirements before moving to design.  This way you can send your BAs and product managers back to collect missing requirements when you identify missing elements before you get too far down the road.

Once the analysis diagrams validate that the requirements are relatively complete and consistent, then you can create design diagrams with the implementation classes.  In general the analysis diagrams are one to many to the design diagrams.

Since you have validated the architecture at the analysis level, you can now do the design level without worrying about compromising the architectural integrity.  Once the design level is complete you can code without compromising the design level.

When well done the analysis UML, design UML, and code are all in sync.  Good software is properly planned and executed from the top down.  It is mentally tougher to create software this way, but the alternative is continuous patches and never ending bug-fix cycles.

So remember the following example from Covey’s The 7 Principles of Highly Effective People:

You enter a clearing where a man is furiously sawing at a large log, but he is not making any progress.  You notice that the saw is dull and is unable to cut the wood, so you say, “Hey, if you sharpen the saw then you will saw the log faster”.  To which the man replies, “I don’t have time, I’m too busy sawing the log”.

Don’t be the guy sawing with a dull

UML is the tool to sharpen the saw, it does take time to learn and apply, but you will save yourself much more time and be much more successful.

Bibliography

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When BA means B∪<<$#!t Artist

BA typically means Business Analyst, but what makes for a good BA?  When do you have a good BA and when don’t you? Many projects fail at the beginning due to incomplete, inconsistent, and overly verbose analysis produced by BAs.

Are your BAs any good?  The success of many projects depend on the ability of the BA do correctly identify the problem you are trying to solve.  If your BA is not competent then you are doomed before you start.

RubiksCubeBusiness analysis consists of all facets of solving business problems. Business analysis is a role executed by project, product, and engineering managers.  However, there are people that do business analysis as their main role and we simply label them as business analysts or product managers. We shall stick to the term business analyst for simplicity.

Business analysts perform a range of tasks including:

  • Gathering requirements
  • Writing business cases and project charters
  • Performing gap analysis between products and corporate processes

Ever suspect that the people responsible for performing business analysis for you are not up for the challenge?  Here are three simple questions; good business analysts will get all three correct and not take longer than 20 seconds.

  Context Question
#1  MullerLyerLines Which of these two lines is longer?
#2  paris_spring_puzzle What does this sign say?
#3 I have two products whose prices add up to $1.10 and one product is $1 more than the other. How much is the more expensive product?

The answers are:

  1. The lines are the same length
    1. Take a ruler if you are not convinced
  2. Paris in the the spring
    1. Notice that the occurs twice
  3. The more expensive product is $1.05
    1. If the more expensive one had been $1 then the cheaper one would be $0.10 but then the expensive one would only be $0.90 more expensive than the cheaper one.

Jumping+to+conclusionsThese three questions illustrate that the mind can jump to conclusions that are often wrong.  The mind can be tricked because it assesses things quickly and only some people have the instinct to double check their results.

Most BAs are well educated; however, the interesting thing is that studies show that educated people are less able to see their biases and they jump to conclusions more readily than other people.1

A good business analyst realizes that during analysis there will be situations where the mind will jump to conclusions.  Many business analysts are asked to resolve conflicting requirements, recognize missing requirements, and deal with biases coming from many different sources.  Unless you have the reflex of checking facts for consistency and eliminating bias then you won’t make a good business analyst.

So what is the quality of your BAs?

Other articles

Bibliography

West, Richard F. and Meserve, Russel J. Cognitive Sophistication does not Attenuate the Bias Blind Spot. Journal of Personality and Social Psychology.

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It’s not a bug, it’s…

When does a bug become a bug?
Who decides that it is a bug?

Caution, BugHow many legs does a lamb have if I say the tail is a leg?  The answer is 4, just because I say the tail is a leg does not make it a leg!

Bugs should be obvious, but we say It’s not a bug, it’s a feature because often it isn’t obvious.  Watson Humphrey felt that we should use the term defect and not bug because most people don’t take bugs seriously, so let’s use the term defect instead.

So when does a defect become a defect?

  • When quality assurance tells you that you have a defect?
  • When product management says that it is a defect?
  • When the customer says that it is a defect?

The answer is: none of the above.

Now it might turn out that there is a problem and that code needs to change, but a defect only exists if:

code behaves differently than the requirements specification

This is important because most systems are under specified (if they are specified at all) and so when code misbehaves it is only a defect if the code behavior differs from the specification.  We call defects undocumented features because we know that the problem is that the requirements were never written.

Incomplete and Inconsistent Requirements

Many organizations do not create sufficiently complete requirements before starting development, either because they don’t know how to capture requirements properly or because they don’t have resources capable of capturing complete requirements. Incomplete (and inconsistent) requirements and unrealistic deadlines often force developers into making decisions about how to implement features.  The end result is that developers are regularly told that they have defects in their code.

While this process is common, it is destructive.  When requirements are under specified and inconsistent developers end up needing to perform serious rework. The rework will can require dramatic changes that will impact the architecture of the code.

The time required to find a work around (if it is possible) is rarely included in the project plan. Complicating matters is that the organizations that are reluctant to spend time creating requirements also tend to underestimate their projects.  This puts tremendous pressure on the engineering department to deliver; this promotes the 5 worst practices in software development (see Stop It! No… really stop it.)

Only 54% of Issues are Resolved by Engineers

The attitude that all defects must be resolved by the engineering department is severely misguided.  Analysis by Capers Jones of over 18,000+ projects shows that only about 54% of all defects can be resolved by the engineers! (only the 3 highlighted rows below)

Defect Role Category Frequency Role
Requirements defect 9.58% BA/Product Management
Architecture or design defect 14.58% Architect
Code defect 16.67% Developer
Testing defect 15.42% Quality Assurance
Documentation defect 6.25% Technical Writer
Database defect 22.92% Data base administrator
Website defect 14.58% Operations/Webmaster

This means that precious time will be wasted assigning issues to developers that they can not resolve.  The time necessary to redirect the issue to the correct person is a major contributing factor to fire-fighting

Getting Control of the  Defect Process

For most organizations fixing the defect process involves understanding and categorizing defects correctly.  Organizations that are not tracking the different sources of defects probably have a bug tracker that has gone to hell.  Here is how you can fix that problem, see Bug Tracker Hell and How To Get Out!

At a minimum you need to implement the requirements defect, once you identify issues that are caused by poor requirements it will shine the white hot light of shame onto the resources that are capturing your requirements.  Once you realize how many requirements defects exist in your system you can begin to inform senior management about the requirements problem.

Reducing Fire-Fighting

Fire fightingThe best way to reduce fire fighting is to start writing better requirements (or writing requirements 🙂 ).  To do so you need to figure out which of the following are broken:

  1. Not enough time is allocated to the requirements phase
  2. Unskilled people are capturing your requirements

In all likelihood both of these issues need to be fixed in your organization.  When requirements are incomplete and inconsistent you will have endless fire-fighting meetings involving everyone (see Root cause of ‘Fire-Fighting’ in Software Projects)

Stand your ground if someone tells you that you have coded a defect when there is no documentation for the requirement.

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Efficiency is for Losers

Focusing on efficiency and ignoring effectiveness is the root cause of most software project failures.

Effectiveness is producing the intended or expected result. Efficiency is the ability to accomplish a job with a minimum expenditure of time and effort.

Effective software projects deliver code that the end users need; efficient projects deliver that code with a minimum number of resources and time.

Sometimes, we become so obsessed with things we can measure, i.e. project end date, kLOC, that we somehow forget what we were building in the first place.  When you’re up to your hips in alligators, it’s hard to remember you were there to drain the swamp.

Efficiency only matters if you are being effective.

After 50 years, the top three end-user complaints about software are:

  1. It took too long
  2. It cost too much
  3. It doesn’t do what we need
Salaries are the biggest cost of most software projects, hence if it takes too long then it will cost too much, so we can reduce the complaints to:

  1. It took too long
  2. It doesn’t do what we need

The first issue is a complaint about our efficiency and the second is a complaint about our effectiveness. Let’s make sure that we have common  definitions of these two issues before continuing to look at the interplay between efficiency and effectiveness.

Are We There Yet?

Are you late if you miss the project end date? 

That depends on your point of view; consider a well specified project (i.e. good requirements) with a good work breakdown structure that is estimated
by competent architects to take a competent team of 10 developers at least 15 months to build. Let’s consider 5 scenarios where this is true except as stated below:

Under which circumstances is a project late?

A. Senior management gives the team 6 months to build the software.
B. Senior management assigns a team of 5 competent developers instead of 10.
C. Senior management assigns a team of 10 untrained developers
D. You have the correct team, but, each developer needs to spend 20-35% of their time maintaining code on another legacy system
E. The project is staffed as expected

Here are the above scenarios in a table:

#
Team
Resource
Commitment
Months Given
Result
A
10 competent developers
100%
6
Unrealistic estimate
B
5
competent developers
100%
15
Under staffed
C
10 untrained developers
100%
15
Untrained staff
D
10 competent developers
65-80%
15
Team under committed
E
10 competent developers
100%
15
Late


Only the last project (E) is late because the estimation of the end date was consistent with the project resources available.

Other well known variations which are not late when the end date is missed:

  • Project end date is a SWAG or management declared
  • Project has poor requirements
  • You tell the end-user 10 months when the estimate is 15 months.

If any of the conditions of project E are missing then you have a problem in estimation.  You may still be late, but not based on the project end date computed with bad assumptions

Of course, being late may be acceptable if you deliver a subset of the expected system.

It Doesn’t Work



“It doesn’t do what we need” is a failure to deliver what the end user needs. How so we figure out what the end user needs?

The requirements for a system come from a variety of sources:

  1. End-users
  2. Sales and marketing (includes competitors)
  3. Product management
  4. Engineering

These initial requirements will rarely be consistent with each other. In fact, each of these constituents will have a different impression of the requirements. You would expect the raw requirements to be contradictory in places. The beliefs are like the 4 circles to the left, and the intersection of their beliefs would be the black area.

The different sources of requirements do not agree because:

  • Everyone has a different point of view
  • Everyone has a different set of beliefs about what is being built
  • Everyone has a different capability of articulating their needs
  • Product managers have varying abilities to synthesize consistent requirements
It is the job of product management to synthesize the different viewpoints into a single set of consistent requirements. If engineering starts before
requirements are consistent then you will end up with many fire-fighting meetings and lose time.

Many projects start before the requirements are consistent enough. We hope the initial requirements are a subset of what is required.
In practice, we have missed requirements and included requirements that are not needed (see bottom of post, data from Capers Jones)

The yellow circle represents what we have captured, the black circle represents the real requirements.

We rarely have consistent requirements when we start a project, that is why there are different forms of the following cartoon lying around on the Internet.

If you don’t do all the following:

  • Interview all stakeholders for requirements
  • Get end-users to articulate their real needs by product management
  • Synthesize consistent requirements

Then you will fail to build the correct software.  So if you skip any of this work then you are guaranteed to get the response, “It doesn’t do what we need”.

Effectiveness vs. Efficiency

So, let’s repeat our user complaints:
  1. It took too long
  2. It doesn’t do what we need

It’s possible to deliver the correct software late.

It’s impossible to deliver on-time if the software doesn’t work

Focusing on effectiveness is more important than efficiency if a software project is to be delivered successfully.


Ineffectiveness Comes from Poor Requirements

Most organizations don’t test the validity or completeness of their requirements before starting a software project.
The requirements get translated into a project plan and then the project manager will attempt to execute the project plan. The project plan becomes the bible and everyone marches to it. As long as tasks are completed on time everyone assumes that you are effective, i.e. doing the right thing.

That is until virtually all the tasks are jammed at 95% complete and the project is nowhere near completion.

At some point someone will notice something and say, “I don’t think this feature should work this way”. This will provoke discussions between developers, QA, and product management on correct program behavior. This will spark a series of fire-fighting meetings to resolve the inconsistency, issue a defect, and fix the problem. All of the extra meetings will start causing tasks on the project plan to slip.

We discussed the root causes of fire-fighting in a  previous blog entry.

When fire-fighting starts productivity will grind to a halt. Developers will lose productivity because they will end up being pulled into the endless meetings. At this point the schedule starts slipping and we become focused on the project plan and deadline. Scope gets reduced to help make the project deadline; unfortunately, we tend to throw effectiveness out the window at this point.

With any luck the project and product manager can find a way to reduce scope enough to declare victory after missing the original deadline.

The interesting thing here is that the project failed before it started. The real cause of the failure would be the inconsistent requirements.But, in the chaos of fire-fighting and endless meetings, no one will remember that the requirements were the root cause of
the problem.

What is the cost of poor requirements? Fortunately, WWMCCS has an answer.  As a military organization they must tracks everything in a detailed fashion and perform root cause analysis for each defect (diagram).

This drawing shows what we know to be true.

The longer a requirement problem takes to discover, the harder and more expensive it is to fix!  A requirement that would take 1 hour to fix will take 900 hours to fix if it slips to system testing.

Conclusion

It is much more important to focus on effectiveness during a project than efficiency. When it becomes clear that you will not make the project end date, you need to stay focused on building the correct software.
Are you tired of the cycle of:
  • Collecting inconsistent requirements?
  • Building a project plan based on the inconsistent requirements?
  • Estimating projects and having senior management disbelieve it?
  • Focusing on the project end date and not on end user needs?
  • Fire-fighting over inconsistent requirements?
  • Losing developer productivity from endless meetings?
  • Not only miss the end date but also not deliver what the end-users need?

The fact that organizations go through this cycle over and over while expecting successful projects is insanity – real world Dilbert cartoons.

How many times are you going to rinse and repeat this process until you try something different? If you want to break this cycle, then you need to start collecting consistent requirements.

Think about the impact to your career of the following scenarios:

  1. You miss the deadline but build a subset of what the end-user needs
  2. You miss the deadline and don’t have what the end-user needs
You can at least declare some kind of victory in scenario 1 and your resume will not take a big hit. It’s pretty hard to make up for scenario 2 no matter how you slice it.
Alternatively, you can save yourself wasted time by making sure the requirements are consistent before you start development. Inconsistent requirements will lead to fire-fighting later in the project.
As a developer, when you are handed the requirements the team should make a point of looking for inconsistent requirements.
The entire team should go through the requirements and look for inconsistencies and force product management to fix them before you start developing.
It may sound like a waste of time but it will push the problem of poor requirements back into product management and save you from being in endless meetings. Cultivating patience on holding out for good requirements will lower your blood pressure and help you to sleep at night.
Of course, once you get good requirements then you should hold out for proper project estimates 🙂

Want to see other sacred cows get tipped?Check out:

Moo?

Courtesy of Capers Jones via LinkedIn on 6/22

Customers themselves are often not sure of their requirements.

For a large system of about 10,000 function points, here is what might be seen for the requirements.

This is from a paper on requirements problems – send an email to capers.jones3@gmail.com if you want a copy.

Requirements specification pages = 2,500
Requirements words = 1,125,000
Requirements diagrams = 300
Specific user requirements = 7,407
Missing requirements = 1,050
Incorrect requirements = 875
Superfluous requirements = 375
Toxic harmful requirements = 18

Initial requirements completeness = < 60%

Total requirements creep = 2,687 function points

Deferred requirements to meet schedule = 1,522

Complete and accurate requirements are possible < 1000 function points. Above that errors and missing requirements are endemic.

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